Search found 46 matches

by Tzerys
Mon Sep 17, 2018 2:50 am
Forum: Esus - The Floating Isle
Topic: Development Log, Maps & Features Guide
Replies: 9
Views: 145222

Re: Development Log, Maps & Features Guide

17-09-2018 - The Council faces media scrutiny and reports of corruption behind closed doors, as residents question inactivity and wonder where their heavy taxes and tariffs are being spent. Begrudgingly, repairs of safety rails and moorings around the central business district have taken place in r...
by Tzerys
Wed Sep 27, 2017 2:59 pm
Forum: Esus - The Floating Isle
Topic: Development Log, Maps & Features Guide
Replies: 9
Views: 145222

Re: Development Log, Maps & Features Guide

28-09-2017 - Upkeep this month includes a great many subtle fixes and improvements to continuity across the Isle. - Wyrmtooth Island has been spring cleaned. Various types of player housing are now available, and ‘Glorious Realities’ Property Management has opened a new branch on the sea front. - U...
by Tzerys
Wed Sep 20, 2017 2:33 am
Forum: Esus - The Floating Isle
Topic: Red Walls
Replies: 5
Views: 79176

Re: Red Walls

Just wanted to update on this issue - Following the above advice, I'd gone through and deactivated all invisible walls. The changes should be visible by next reset, if not before. I don't have any way of checking if this was successful myself, so I'd appreciate it if anyone still seeing red walls ar...
by Tzerys
Mon Sep 18, 2017 9:41 am
Forum: Esus - The Floating Isle
Topic: Development Log, Maps & Features Guide
Replies: 9
Views: 145222

Re: Development Log, Maps & Features Guide

18-09-2017 - Major construction around Aether’s Landing has finally been completed. Residents rejoice! - Renovations inside the Crystal Caverns have also completed, and the popular tourist spot now boasts a gift shop. - Increasing sightings of dangers in the Fell Wastes have prompted further explor...
by Tzerys
Wed Jul 05, 2017 3:55 pm
Forum: Esus - The Floating Isle
Topic: Red Walls
Replies: 5
Views: 79176

Re: Red Walls

They are invisible walls, which unfortunately your graphics card has decreed you must see.
Not much I can do about it I'm afraid, as they are very necessary.
by Tzerys
Sun May 07, 2017 3:40 am
Forum: Esus - The Floating Isle
Topic: Development Log, Maps & Features Guide
Replies: 9
Views: 145222

Re: Development Log, Maps & Features Guide

06-05-2017 - The Tourism committee addresses strange rock formations around Esus, arguing for a more cohesive design structure. Work continues on civic beautification programs. - Rumours hold that a small but influential gypsy faction now offers covert methods of transport around the Floating Isle,...
by Tzerys
Thu Nov 17, 2016 5:15 am
Forum: Esus - The Floating Isle
Topic: Development Log, Maps & Features Guide
Replies: 9
Views: 145222

Re: Development Log, Maps & Features Guide

17-11-2016 - The long-rumoured redevelopment of Wyrmtooth Island has commenced, enhancing infrastructure and the island's ability to filter travellers' and supplies to the Floating Isle. After some initial problems, transportation seems to be functioning as per usual once again. Construction zones ...
by Tzerys
Thu Nov 17, 2016 5:12 am
Forum: Esus - The Floating Isle
Topic: Feedback, Suggestions & Requests
Replies: 7
Views: 122405

Re: Feedback, Suggestions & Requests

Yikes! I'll switch those out for something else, can't be having that.
I'd appreciate a screenshot of whatever it is in Tymora's Kiss giving you aggro too if you get a chance.
by Tzerys
Wed Nov 09, 2016 11:09 pm
Forum: Esus - The Floating Isle
Topic: Feedback, Suggestions & Requests
Replies: 7
Views: 122405

Re: Feedback, Suggestions & Requests

I'm not sure if this should go here, but Hugo, the Master of Keys in Esus, does not give a unique key back after he takes the simple key base and 10.000 gold. He just says to give him a few minutes to do that, but gives nothing back. What a ripoff! 8-) Thanks Mornie, I can't seem to replicate this ...
by Tzerys
Sun Oct 30, 2016 10:49 pm
Forum: Esus - The Floating Isle
Topic: DM Interactions
Replies: 0
Views: 101160

DM Interactions

The following DM's have permission to oversee and interact as they see fit within the borders of Esus:

DM XStorm
DM Leverage
DM Carcerian
by Tzerys
Sun Oct 30, 2016 10:38 am
Forum: Esus - The Floating Isle
Topic: Feedback, Suggestions & Requests
Replies: 7
Views: 122405

Re: Feedback, Suggestions & Requests

Bug with Rosalinde the book seller in the market. If a customer is on the customer side of her booth, Rosalinde herself doesn't seem close enough to want to open her store to show her wares. However if the customer moves around to Rosalinde's side, she'll show her wares but won't always actually SE...
by Tzerys
Tue Oct 04, 2016 1:31 pm
Forum: Esus - The Floating Isle
Topic: Development Log, Maps & Features Guide
Replies: 9
Views: 145222

Re: Development Log, Maps & Features Guide

04-10-2016 - Customs Officials have finally received staffing approval for the Esus dockside. Bindstone has been added in this location. - Academy Mages are given leave to wander the city freely between classes. These closeted individuals lack many social graces - Please report any breaches of cond...
by Tzerys
Tue Sep 06, 2016 3:43 pm
Forum: Esus - The Floating Isle
Topic: Development Log, Maps & Features Guide
Replies: 9
Views: 145222

Re: Development Log, Maps & Features Guide

06-09-2016 - Construction on the eastern side of the docks has been more or less resolved. - The Rashmi family compound has expanded to include a secluded garden space. - Shimmersand Plaza is now open. With prime location next to the market and boasting versatile common spaces, this spot is perfect...
by Tzerys
Fri May 06, 2016 11:36 am
Forum: Esus - The Floating Isle
Topic: Development Log, Maps & Features Guide
Replies: 9
Views: 145222

Re: Development Log, Maps & Features Guide

06-05-2016 - Added 'Vintage Treasures' merchant Meraxes, temporarily residing in the marketplace - Selling customizable props for roleplay. Please give a shout if you'd like something specific added here. - Customized exteriors and doorbells for all responsible Airship owners. - Preparing prominent...
by Tzerys
Fri Apr 22, 2016 1:24 pm
Forum: Esus - The Floating Isle
Topic: Player Housing
Replies: 0
Views: 109966

Player Housing

Rules, Provisos, Limitations.. - ONE Airship and ONE other property per map, per Player (NOT per character). The Council has no patience for would-be slum lords and property developers. - Residents have a responsibility to keep their properties presentable. Obnoxiously large or strange exterior doo...
by Tzerys
Fri Apr 22, 2016 1:23 pm
Forum: Esus - The Floating Isle
Topic: Development Log, Maps & Features Guide
Replies: 9
Views: 145222

Re: Development Log, Maps & Features Guide

22-04-2016 - For the first time in forever.. An update. - The first batch of Player Housing has gone live in the main city map 'Esus - The Floating Isle'. This includes several Airships, smaller apartments, and a number of business fronts. More will become available soon. - The eastern side of the ...
by Tzerys
Thu Apr 07, 2016 6:29 am
Forum: Esus - The Floating Isle
Topic: [OOC:] Construction Resumed
Replies: 2
Views: 59129

[OOC:] Construction Resumed

I am currently in the process of getting toolset configured to resume work on Esus. I've been absent for the better part of a year, prioritizing real life and family. During that time I've received a number of messages enquiring about Player Housing - My apologies to those of you I've essentially ig...
by Tzerys
Thu Nov 27, 2014 2:28 am
Forum: Esus - The Floating Isle
Topic: [IC:] New Council member.
Replies: 5
Views: 81250

Re: [IC:] New Council member.

https://i.imgur.com/7WCAJyj.png At the Academy of Esus, Archmage Doren is holding a lecture on enchanting. There are about a dozen eager apprentices seated in a large hall, tomes in hand, quills at the ready. Hanging on his every word. Doren was accompanied by the High Magus of the Academy, Saal. W...
by Tzerys
Sun Mar 30, 2014 9:53 am
Forum: Esus - The Floating Isle
Topic: Concept & Inspiration [Image Heavy]
Replies: 4
Views: 74081

Re: Concept & Inspiration (Image Heavy)

Everlasting Empathy wrote:Image